:::::Introduction:::::A strategy game where your army of creatures compete for dominance over the world by attacking your opponent's species and evolving your own to become the dominant phylum on the planet! There is no pressure to commit - you can leave the game at any time, your creatures will still continue to inhabit their areas until another player affects them.
To understand how to take part,
please click here to read the instructions.
:::::Game stats:::::[ 1/4/08 Continental drift has occurred. Check to see if your creatures are still surviving in their new climates. ]
[ 25/3/08 I've decided to completely re-write the instructions so please have a look at them, there's a lot of new ones. They might take a bit longer than 5 minutes to read but they're not that bad

Since the rules have changed so much (and settled on a much better system) then I'm afraid the game will have to start again. If any of the players decide to join this time round from last time they're free to use the same creatures, of course. ]
Click here to view the world map.Players:~Amoeba-like-thingy
~R3D-R
:::::Areas inhabited and their fauna::::::::::::::: G , 21 - Desert ::::::::::Gael-Ra (~R3D-R)
Attack: 3
Defence: 3
Agility: 1
Size: 5
Intelligence: 2
Habitat: Optimum (secondary: open plain)
Terrain: Terrestrial and sub-terrestrial
Feeding type: Omnivore
:::::::::: I , 21 - Open plain :::::::::::Flying Gael-Ra (~R3D-R)
2 creaturesAttack: 2
Defence: 2
Agility: 2
Size: 3
Intelligence: 2
Habitat: Optimum (secondary: desert)
Terrain: Arboreal
Feeding type: Omnivore
:::::::::: H , 21 - Desert ::::::::::Gael-Ra (~R3D-R)
2 creaturesAttack: 1
Defence: 1
Agility: 1
Size: 5
Intelligence: 2
Habitat: Optimum (secondary: desert)
Terrain: Terrestrial and sub-terrestrial
Feeding type: Omnivore
:::::::::: J , 15 - Shallow sea ::::::::::Rilosc (~Amoeba-like-thingy)
Attack: 2
Defence: 5
Agility: 3
Size: 3
Intelligence: 2
Habitat: Optimum (secondaries: open ocean and tropical rainforest)
Terrain: Aquatic
Feeding type: Herbivore
:::::::::: J , 16 - Shallow sea ::::::::::Rilosc (~Amoeba-like-thingy)
Attack: 2
Defence: 5
Agility: 3
Size: 3
Intelligence: 2
Habitat: Optimum (secondaries: open ocean and tropical rainforest)
Terrain: Aquatic
Feeding type: Herbivore
Armusc (~Amoeba-like-thingy)
Attack: 1
Defence: 8
Agility: 1
Size: 4
Intelligence: 1
Habitat: Optimum (secondaries: open ocean and tropical rainforest)
Terrain: Aquatic
Feeding type: Omnivore
:::::::::: J , 17 - Shallow sea ::::::::::Lefolusc (~Amoeba-like-thingy)
2 creaturesAttack: 1
Defence: 5
Agility: 1
Size: 2
Intelligence: 1
Habitat: Optimum (secondaries: open ocean and tropical rainforest)
Terrain: Aquatic
Feeding type: Omnivore
Devious Comments
Lefolusc
Attack: 1
Defence: 5
Agility: 1
Size: 2
Intelligence: 1
Habitat: Optimum: shallow sea. Secondaries: Open ocean, tropical rainforest (river).
Terrain: Aquatic
Feeding type: Omnivore
Description: Uses slime to move over corals and rocks, feeding on pieces of organic matter stuck to them. It's not a selective eater - it feeds on whatever is soft enough to be licked up. The bristles on its front are for sensing smell, and it has two small eyes which detect little more than light and dark. The armour plating on its back protects it from danger, as its too slow to flee.
Starting area: J, 17 - Shallow sea
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Plylum - evolution game, design your own species.
Qaera
Attack: 4
Defence: 2
Agility: 5
Size: 3
Intelligence: 3
Habitat: Mountainous Regions, but cannot remain stable or breathe well at high altitudes, stays in the moderate to low ranges of the areas.
Terrain: Aerial
Feeding type: Herbivore
Description:The Qaera is a dinosaur-like "flying reptile" that, over the centuries, has lost use of it's legs and now spends its entire lifetime airborne. Serpentine in appearance, it has three pairs of wings which it can fan out and inflate to hover as it feeds, sleeps, or mates. Due to their diet, their beaks are not good for battle, but rather chunky and thick, better for cracking nuts and biting branches. It's best defense is it's speed and maneuverability, however it can also release a cloud of vaporized fluids, semi-toxic to some creatures and obscuring the view; similar to a squid that shoots ink.
Starting area: j, 21- mountain range/temperate forest
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Gael-Ra
Attack: 3
Defence: 5
Agility: 3
Size: 5
Intelligence: 1
Habitat: Optimal: Sub-terrestrial, also: Terrestrial
Terrain: Desert
Feeding type: Carnivore
Description: One of the first species to be able to inhabit the deserts, a separated population eventually evolved into Qaera's (hence the similarity in name). Called the 'desert squid', the Gael-Ra is not as thin and majestic as the Qaera, but rather large and mucousy. Spending most of it's life underground, it only comes above in serverly hard times to feed. The thick coating of slime helps hold moisture and expel body heat. Each of its tentacles has a flat, spade-like nail at the end, perfect for burrowing.
Starting area: g, 21- desert
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Edit: habitat: Temporate forest
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But before I do I'll have to take a few stats off... they add up to 17, they can only add up to 10 at most. Got to make it the same for everyone, sorry. Which stats would you like to reduce?
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Plylum - evolution game, design your own species.
heres finalized:
Qaera
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Attack: 3
Defence: 1
Agility: 4
Size: 1
Intelligence: 1
i'll probably have to reado my other submission as well
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Gael-Ra
=====
Attack: 1
Defence: 1
Agility: 1
Size: 5
Intelligence: 2
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Oh, and you can have 2 secondary habitats along with the optimum temperate forest, which might come in useful to you.
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Plylum - evolution game, design your own species.
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Plylum - evolution game, design your own species.
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